Before
After
Instead of showing users a generic selection of content, the new Bitely displays their daily bites, active program, upcoming quests, and a daily insight to motivate them.
By expanding the search feature and adding a curated selection of Bitely content, we enriched this page. We aimed for users to explore new content and spend more time in the app.
We added Lists to the navbar as a library function for easy navigation. Users can find their liked and saved items on this page to read later or create a personal collection.
The new profile page—called “You” — includes a reward system, a public profile view, user stats and history display all in one place. This version is more than just a profile; it's users’ personal Bitely page.
As mentioned above, Bitely is a personalized learning app; therefore, the learning features and the consistency of the learning habit were of great importance in the user journey. Considering that, we are offering our users personalized learning programs by analyzing their weaker points in the Wheel of Life.
After bringing users into the app with a basic onboarding process, we want them to go through a character analysis to understand their weaker and stronger areas and offer them an accurate learning path. With a thorough analysis we created through various checkpoints, we offer different programs based on their deficits and multiple learning paths within those programs. Completing a program will improve the user's knowledge in the selected area, and they can choose to continue in the same area or change to a different learning area to broaden their perspective.
*users will select a learning program to start their journey, which they can see on the home screen
*we enabled users to follow their program step by step through the daily program selection
Before
After A
After B
In addition to the value proposition, the usability of the paywall flow was highly problematic. The former paywalls of Bitely required users to navigate through three taps from different screens to reach the premium subscription, and the cognitive overload of each page was high. Simplifying the paywalls and optimizing the components on the page by following our competitive benchmark and subscription-based app trends was important.
To address this, we prepared two versions of the in-app and onboarding paywalls to test and are still running A/B tests for both screens. After the initial tests and results, we will decide on the best version and direct our further tests accordingly.
Research
While Bitely was already a published app, it didn't have a consistent user base when I started. Its daily user traffic was no more than 20 users. To begin the product redesign, I gathered previous research conducted by survey companies, the user comments and feedbacks, insights from the app's product manager and CEO, along with my own market research. Our main goal was to identify the primary user problems in the product's user flow and feature organization.
Problem & Solution
Bitely is a mobile app designed to deliver quick, bite-sized learning experiences. However, the platform struggled with low user interaction and engagement. The research team identified several usability and content-related issues and also uncovered friction points within the existing UI.
Using data-backed insights, we focused on improving usability, boosting user engagement, and reducing churn. We restructured the core user flow, eliminated unnecessary features, and introduced new, purposeful ones to create a smoother, more intuitive experience for users.
Ideate
Challenge 1 : Improve the design system without hurting brand consistency and the app’s design language.
Challenge 2 : Add new features to the user journey to match our competitors without complicating the existing user flow.
Design
Before
After
Instead of showing users a generic selection of content, the new Bitely displays their daily bites, active program, upcoming quests, and a daily insight to motivate them.
By expanding the search feature and adding a curated selection of Bitely content, we enriched this page. We aimed for users to explore new content and spend more time in the app.
We added Lists to the navbar as a library function for easy navigation. Users can find their liked and saved items on this page to read later or create a personal collection.
The new profile page—called “You” — includes a reward system, a public profile view, user stats and history display all in one place. This version is more than just a profile; it's users’ personal Bitely page.
*more color and personality to the welcome page
*we ask users a few questions during onboarding to get them started quickly.
*after initial use, we prompt users to complete a detailed personal assessment.
Before
After / A
After / B
In addition to the value proposition, the usability of the paywall flow was highly problematic. The former paywalls of Bitely required users to navigate through three taps from different screens to reach the premium subscription, and the cognitive overload of each page was high. Simplifying the paywalls and optimizing the components on the page by following our competitive benchmark and subscription-based app trends was important.
To address this, we prepared two versions of the in-app and onboarding paywalls to test and are still running A/B tests for both screens. After the initial tests and results, we will decide on the best version and direct our further tests accordingly.
Conclusion
Research
While Bitely was already a published app, it didn't have a consistent user base when I started. Its daily user traffic was no more than 20 users. To begin the product redesign, I gathered previous research conducted by survey companies, the user comments and feedbacks, insights from the app's product manager and CEO, along with my own market research. Our main goal was to identify the primary user problems in the product's user flow and feature organization.
Problem & Solution
Bitely is a mobile app designed to deliver quick, bite-sized learning experiences. However, the platform struggled with low user interaction and engagement. The research team identified several usability and content-related issues and also uncovered friction points within the existing UI.
Using data-backed insights, we focused on improving usability, boosting user engagement, and reducing churn. We restructured the core user flow, eliminated unnecessary features, and introduced new, purposeful ones to create a smoother, more intuitive experience for users.
Ideate
Challenge 1 : Improve the design system without hurting brand consistency and the app’s design language.
Challenge 2 : Add new features to the user journey to match our competitors without complicating the existing user flow.
Design
Before
After
Instead of showing users a generic selection of content, the new Bitely displays their daily bites, active program, upcoming quests, and a daily insight to motivate them.
By expanding the search feature and adding a curated selection of Bitely content, we enriched this page. We aimed for users to explore new content and spend more time in the app.
We added Lists to the navbar as a library function for easy navigation. Users can find their liked and saved items on this page to read later or create a personal collection.
The new profile page—called “You” — includes a reward system, a public profile view, user stats and history display all in one place. This version is more than just a profile; it's users’ personal Bitely page.
As mentioned above, Bitely is a personalized learning app; therefore, the learning features and the consistency of the learning habit were of great importance in the user journey. Considering that, we are offering our users personalized learning programs by analyzing their weaker points in the Wheel of Life.
After bringing users into the app with a basic onboarding process, we want them to go through a character analysis to understand their weaker and stronger areas and offer them an accurate learning path. With a thorough analysis we created through various checkpoints, we offer different programs based on their deficits and multiple learning paths within those programs. Completing a program will improve the user's knowledge in the selected area, and they can choose to continue in the same area or change to a different learning area to broaden their perspective.
To increase user engagement, we offered users two options: one to learn at their own pace and another to follow our daily program prepared for them based on their learning speed. By switching between the learning program view (showing all the learning paths in the program and their progress) and the daily program view (showing day-specific tasks for one learning path), users could decide which way to continue learning.
Before the initial changes and redesigns of Bitely, both day-1 and day-7 retention rates were very low. We noticed that the first-day churn rate was approximately 50%, with 45% dropping off during or right after onboarding. We found that most users were abandoning the app before completing the initial onboarding or after a few clicks.
To decrease the churn rate, in addition to the feature and usability enhancements mentioned above, we took several other precautions. These include:
*more color and personality to the welcome page
*we ask users a few questions during onboarding to get them started quickly.
*after initial use, we prompt users to complete a detailed personal assessment.
While some of these improvements are already implemented, we are still awaiting the long-term results of the complete package. However, even with the small improvements in production and after the initial user tests and feedback, we see that users are more pleased with the new Bitely. We aim to decrease the first-day churn from 50% to 25% as a short-term goal. We are monitoring the real-time results from our analytics tools.
As a subscription-based app, Bitely needed premium sales as much as any other subscription-based app. In the former version of the app, several book summaries and collections were only available to premium users, as well as ad-free usage. However, we noticed that these were not compelling enough propositions for users to purchase premium subscriptions alone. About 95% of our users were using Bitely with the basic subscription.
Therefore, we worked on a new distinction between premium and basic subscriptions. By allowing basic users to continue only one program, hiding several profile widgets and analyses, increasing the number and quality of both readable and audio content for premium users, and restricting offline tools for basic users, we aimed to increase the value proposition of Bitely Premium.
Before
After / A
After / B
In addition to the value proposition, the usability of the paywall flow was highly problematic. The former paywalls of Bitely required users to navigate through three taps from different screens to reach the premium subscription, and the cognitive overload of each page was high. Simplifying the paywalls and optimizing the components on the page by following our competitive benchmark and subscription-based app trends was important.
To address this, we prepared two versions of the in-app and onboarding paywalls to test and are still running A/B tests for both screens. After the initial tests and results, we will decide on the best version and direct our further tests accordingly.
Conclusion